Monday, January 11, 2010

Video game reel

Video Game:






Shot 1: Audion from "The Office" - Responsible for animation
Shot 2: Excitable walk cycle - Animation
Shot 3: Action attack Upper cut to slam - Animation
Shot 4: Bruiser character walk cycle - Animation
Shot 5: Heavy lift - No dialog - Responsible for animation

Sunday, January 3, 2010

Another animation



^ Final animation. comming soon textures and background.





Here is something i have been working on... Yet another new approach to this. I went with trying to hit the lip sync first before going in and doing the actions. So far so good.

Sunday, December 6, 2009

Finished

Clocked in around 8 hours.



Monday, November 16, 2009

how do things go wrong

Put in a hour or so, cleaned up the beginning and middle but still have to work with the back to neutral at the end of the attack.





It's weird how much things seem to be working while you are working on the animation but after you take a break it just sucks...

Sunday, November 8, 2009

Game animation trials

Some clean up work to my animations.





Storm copyright by Marvel

rigs and textures by Dream machine studios.

Tuesday, September 29, 2009

Sunday, September 27, 2009

All the keyframes are there.

All I have to do now is go add some breakdowns and clean things up. I really like doing the straight ahead and no stepped when working on action shots, to me working from what i need to imagine and what is visibly needed makes things a lot easier. Timing was also something that was much easier in this approach.