Sunday, December 6, 2009

Finished

Clocked in around 8 hours.



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Monday, November 16, 2009

how do things go wrong

Put in a hour or so, cleaned up the beginning and middle but still have to work with the back to neutral at the end of the attack.

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It's weird how much things seem to be working while you are working on the animation but after you take a break it just sucks...

Sunday, November 15, 2009

Waaaay bigger than expected...

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This animation has really grown out of proportion, what once seemed like a simple idea has grown and appears to be a bunch of ideas put together rather than one coherent piece. Look at this I could technically break each sub action into a different variation of the initial attempt at taking the soda, all starting and ending with the same key... that would be interesting...

The man reading the book will be animated as well reacting to the persistence of the female character. Current time count on this animation, just animating is about 10 hours...

Sunday, November 8, 2009

Game animation trials

Some clean up work to my animations.


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Storm copyright by Marvel

rigs and textures by Dream machine studios.

Tuesday, September 29, 2009

Some hints on whats to come







Sunday, September 27, 2009

All the keyframes are there.

All I have to do now is go add some breakdowns and clean things up. I really like doing the straight ahead and no stepped when working on action shots, to me working from what i need to imagine and what is visibly needed makes things a lot easier. Timing was also something that was much easier in this approach.

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More Animating

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just a bit more to go and the basics will be down.